{"id":14850,"date":"2026-01-31T12:20:05","date_gmt":"2026-01-31T12:20:05","guid":{"rendered":"https:\/\/jobuzo.com\/en\/highguard-a-hyperpop-arena-shooter-and-other-new-indie-games-worth-checking-out\/"},"modified":"2026-01-31T12:20:05","modified_gmt":"2026-01-31T12:20:05","slug":"highguard-a-hyperpop-arena-shooter-and-other-new-indie-games-worth-checking-out","status":"publish","type":"post","link":"https:\/\/jobuzo.com\/en\/highguard-a-hyperpop-arena-shooter-and-other-new-indie-games-worth-checking-out\/","title":{"rendered":"Highguard, a hyperpop arena shooter and other new indie games worth checking out"},"content":{"rendered":"<div>\n<div><\/div>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">Welcome to our latest roundup of what&rsquo;s going on in the indie game space. There are tons of interesting games out this week. But first, there&rsquo;s been some discourse around the Nintendo Switch version of <em>Dispatch<\/em>, which arrived this week as well.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">On other platforms, there&rsquo;s an option to censor genitalia and other explicit content, but that&rsquo;s not present in the Switch version. Instead, such content is censored by default, with black rectangles covering up characters&rsquo; bits and someone flipping the bird. Noises that suggest sexual pleasure are said to be toned down too.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">&ldquo;We worked with Nintendo to ensure the content within the title met the criteria to release on their platforms, but the core narrative and gameplay experience remains identical to the original release,&rdquo; developer AdHoc told <em>EuroGamer<\/em>. Nintendo later said in a statement to <em>GoNintendo<\/em> that it &ldquo;requires all games on its platforms to receive ratings from independent organizations and to meet our established content and platform guidelines. While we inform partners when their titles don&rsquo;t meet our guidelines, Nintendo does not make changes to partner content. We also do not discuss specific content or the criteria used in making these determinations.&rdquo;<\/p>\n<div class=\"col-fullbleed mb-4 bg-marshmallow pb-5 dark:bg-ramones md:invisible md:mb-0 md:h-0 md:overflow-hidden md:pb-0\">\n<p>Advertisement<\/p>\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_8i1ctccilfaiv5tilbH1_\">\n<p>Advertisement<\/p>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">There are other games available for the Switch and Switch 2 that feature nudity and explicit content. There have long been hentai games on the eShop, while mainstream games like <em>The Witcher 3 <\/em>and <em>Cyberpunk 2077<\/em> (we know all about the dongs in that one) still include explicit content on Nintendo platforms. So it&rsquo;s a bit of a strange one, and AdHoc and Nintendo didn&rsquo;t exactly clear things up with their statements.<\/p>\n<div class=\"internal-linking-related-contents\"><a href=\"https:\/\/jobuzo.com\/en\/12-weeks-jail-for-school-it-support-technician-who-took-upskirt-videos-of-teachers\/\" class=\"template-1\"><span class=\"cta\">News :<\/span><span class=\"postTitle\">&lt;div&gt;12 weeks' jail for school IT support technician who took upskirt videos of teachers&lt;\/div&gt;<\/span><\/a><\/div><p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">There&rsquo;s been speculation that AdHoc censored the game to comply with rules in Japan (<em>Cyberpunk 2077 <\/em>is censored there too) and that it opted to have just one version of the game available globally on Nintendo platforms. All the same, it&rsquo;s a curious situation that&rsquo;s resulted in a lot of discourse. But there&rsquo;s been another indie game that&rsquo;s been a source of even more chatter this week&hellip;<\/p>\n<h2 class=\"heading-mb col-body heading-text-style font-bold charcoal-color\" data-jump-link-target id=\"new-releases\">New releases<\/h2>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\"><em>Highguard <\/em>is a 3v3 raid shooter from Wildlight Entertainment, a team that includes a bunch of&nbsp;former <em>Apex Legends <\/em>and <em>Titanfall <\/em>developers. It broke cover at The Game Awards in December when it was the final reveal of the night but that first trailer wasn&rsquo;t great.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">As it turned out, TGA creator and host Geoff Keighley was a friend of the devs and after trying <em>Highguard<\/em>, he wanted to include it in the show. Wildlight cobbled together a trailer, but that disrupted the studio&rsquo;s long-standing plans to reveal and release the game simultaneously &mdash; a strategy that worked wonders for <em>Apex Legends <\/em>(though that game had the might of EA behind it).<\/p>\n<div class=\"col-fullbleed mb-4 bg-marshmallow pb-5 dark:bg-ramones md:invisible md:mb-0 md:h-0 md:overflow-hidden md:pb-0\">\n<p>Advertisement<\/p>\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_9e1ctccilfaiv5tilbH1_\">\n<p>Advertisement<\/p>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">After revealing <em>Highguard<\/em>, Wildlight effectively went radio silent until a release day showcase on Monday to detail just what the game is and how it works. That seems to have been a mistake given the review bombing and strange vendetta some developed against it. <em>Highguard<\/em> went live on Monday and Wildlight published a whole bunch of YouTube videos revealing the game&rsquo;s features. Spreading those out between TGA and this week could have tempered expectations.<\/p>\n<div class=\"internal-linking-related-contents\"><a href=\"https:\/\/jobuzo.com\/en\/migrant-acquitted-in-first-trial-over-us-border-military-zones\/\" class=\"template-1\"><span class=\"cta\">News :<\/span><span class=\"postTitle\">Migrant acquitted in first trial over US border military zones<\/span><\/a><\/div><p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">In any case, I&rsquo;ve played a few rounds of <em>Highguard<\/em> and mostly enjoyed my time with it so far. It&rsquo;s a blend of hero shooter and MOBA. As you might expect for a game from <em>Apex <\/em>and <em>Titanfall <\/em>veterans, the weapons feel well-tuned and the gunplay is snappy. There&rsquo;s a lot going on and the maps are far too big for just six players. It&rsquo;s fun enough, but I don&rsquo;t think it&rsquo;s a game that&rsquo;s going to break my <em>Overwatch <\/em>obsession. Riding into battle on the back of a bear feels pretty great, though. You can play <em>Highguard<\/em> for free on Steam, PS5 and Xbox Series X\/S.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">I really wanted to like <em>Don&rsquo;t Stop, Girlypop!<\/em> more than I did. I&rsquo;d been looking forward to it for a while, as the promise of a <em>Doom Eternal<\/em>-style arena shooter with chaotic hyperpop-inspired visuals seemed like a great blend. Don&rsquo;t get me wrong, I adore the aesthetic and the soundtrack is spot on thanks to some cracking songs from Sarah Wolfe, Xavier Dunn and Candice Susnjar. I just wish it was as fun to play as it is to look at and listen to.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">The visual clutter and fast pace sometimes makes it hard to spot enemies and the narrative doesn&rsquo;t really hang together, as much as the developers have salient points to make about the exploitation of finite resources. The core gameplay idea here is that the faster you move, the more damage you deal and more you heal. The game has its own take on a bunny hop called a wave hop that boosts your speed, but felt like it slowed me down because of the complex combination of inputs (jump, ground pound, jump, dash). That also caused my hand to cramp up very quickly.<\/p>\n<div class=\"col-fullbleed mb-4 bg-marshmallow pb-5 dark:bg-ramones md:invisible md:mb-0 md:h-0 md:overflow-hidden md:pb-0\">\n<p>Advertisement<\/p>\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_a61ctccilfaiv5tilbH1_\">\n<p>Advertisement<\/p>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">I do love the customization here. Slapping rhinestones and baby sharks onto my weapons was delightful. The game&rsquo;s take on a gravity gun is fun too. So while <em>Don&rsquo;t Stop, Girlypop! <\/em>&mdash; from Funny Fintan Softworks and publisher Kwalee &mdash; didn&rsquo;t fully land for me, there are some aspects I like a whole lot. It&rsquo;s out now on Steam for $20 (there&rsquo;s a 10 percent launch discount until February 5).<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">We&rsquo;re been looking forward to <em>Cairn<\/em> for a while around these parts, so it&rsquo;s heartening to see that it debuted to broadly positive reviews. This one from The Game Bakers is the latest in a string of climbing adventures, such as the lovely <em>Jusant<\/em>. So if Alex Honnold&rsquo;s recent free solo climb up a skyscraper has inspired you to ascend something very large without really posing a risk to your wellbeing, <em>Cairn <\/em>might be what you&rsquo;re looking for.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\"><em>Cairn <\/em>is out now on PS5 and Steam for $30. There&rsquo;s a 10 percent launch discount on Steam until February 12, and until February 13 on PS5 if you&rsquo;re a PS Plus member.<\/p>\n<div class=\"col-fullbleed mb-4 bg-marshmallow pb-5 dark:bg-ramones md:invisible md:mb-0 md:h-0 md:overflow-hidden md:pb-0\">\n<p>Advertisement<\/p>\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_au1ctccilfaiv5tilbH1_\">\n<p>Advertisement<\/p>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">Every trailer I&rsquo;ve seen for <em>Steel Century Groove<\/em> has made me smile, so you can bet I&rsquo;ll be jumping into this when I have a chance. It&rsquo;s a rhythm game with Pok&eacute;mon-style RPG elements in which you take control of a robot in dance battles. There&rsquo;s some original and licensed music to boogie along to and you can load in your own MP3s (you can bank on me loading some Electric Callboy tracks into this game). <em>Steel Century Groove<\/em> will create procedurally-generated choreography and charts for your custom songs. You can manually adjust the BPM too.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">This debut title from solo developer Sloth Gloss Games is out now on Steam for $20. There&rsquo;s a 10 percent launch discount until February 11. There&rsquo;s a demo available, and progress from there carries over into the full game.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">Rosday&rsquo;s <em>Wanderling<\/em> is a roguelike platformer with no combat. You have eight attempts to acquire the gear and learn the knowledge you need to pass each dungeon. Scour for loot and buy upgrades from the shop before night falls to help you on your way. You can place markers to help you remember where you&rsquo;ve been.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">Runs are said to be short at between 20 and 30 minutes. The visuals remind me a bit of <em>Celeste <\/em>too. You can check out <em>Wanderling<\/em> on Steam now for $8 (a 10 percent discount brings the price down to $7.20 until February 2).<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">I can&rsquo;t help but admire Strange Scaffold (<em>Clickolding<\/em><em>, I Am Your Beast, Co-op Kaiju Horror Cooking<\/em>) and the rate at which it releases games. The latest one is <em>Space Warlord Baby Trading Simulator<\/em>.<\/p>\n<div class=\"col-fullbleed mb-4 bg-marshmallow pb-5 dark:bg-ramones md:invisible md:mb-0 md:h-0 md:overflow-hidden md:pb-0\">\n<p>Advertisement<\/p>\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_bu1ctccilfaiv5tilbH1_\">\n<p>Advertisement<\/p>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">It&rsquo;s a stock market sim in which you speculate on the future success or failures of the &ldquo;simulated lives of babies.&rdquo; You can &ldquo;short that baby&rdquo; if you choose as you try to make gains. In a timeline where prediction markets allow you to speculate on just about anything (listen to this week&rsquo;s episode of the Engadget Podcast to learn more about that), gambling on the future of babies doesn&rsquo;t seem that farfetched.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\"><em>Space Warlord Baby Trading Simulator<\/em> &mdash; which is set in the same world as <em>Space Warlord Organ Trading Simulator<\/em> &mdash; is out now on Steam. It&rsquo;ll normally cost $20, but there&rsquo;s a 15 percent discount until February 12. Strange Scaffold is also bringing the game to Xbox Series X\/S in the near future.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\"><em>I Hate This Place<\/em> is an isometric survival game based on the eponymous comic book series by Kyle Starks and Artyom Topilin. The game retains a comic book aesthetic and it has &rsquo;80s horror movie-style inflections.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">The way that noise is visualized is pretty interesting here. Onomatopoeic words will pop up and you&rsquo;ll see color-coded footsteps &mdash; useful when you&rsquo;re trying to be stealthy. Crafting is a key aspect of the game as well.<\/p>\n<div class=\"col-fullbleed mb-4 bg-marshmallow pb-5 dark:bg-ramones md:invisible md:mb-0 md:h-0 md:overflow-hidden md:pb-0\">\n<p>Advertisement<\/p>\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_cm1ctccilfaiv5tilbH1_\">\n<p>Advertisement<\/p>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\"><em>I Hate This Place<\/em> &mdash; from Rock Square Thunder, Broken Mirror Games and Skybound Entertainment &mdash; is out now on Steam, PS5, Nintendo Switch and Xbox Series X\/S. The regular price is $30 and there&rsquo;s a 20 percent launch discount on some platforms.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">I can&rsquo;t find a trailer for this on YouTube, unfortunately, but <em>Rebadge<\/em> caught my eye this week as well. It&rsquo;s a puzzle platformer from Yuumayay, who appears to be a 17-year-old solo developer. Your character carries badges that allow them to carry out actions like moving and jumping. Other badges include &ldquo;affected by gravity&rdquo; and &ldquo;destroys on contact.&rdquo; Here&rsquo;s the trick: you can throw a badge and lose the associated ability, but then you can apply the trait to something else in the world.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">It&rsquo;s a neat idea that draws from the playbooks of games like <em>Baba Is You<\/em>. <em>Rebadge <\/em>typically costs $8, but there&rsquo;s a 15 percent launch discount.<\/p>\n<h2 class=\"heading-mb col-body heading-text-style font-bold charcoal-color\" data-jump-link-target id=\"upcoming\">Upcoming<\/h2>\n<div class=\"col-fullbleed mb-4 bg-marshmallow pb-5 dark:bg-ramones md:invisible md:mb-0 md:h-0 md:overflow-hidden md:pb-0\">\n<p>Advertisement<\/p>\n<div class=\"flex w-full flex-nowrap justify-center\">\n<div class=\"flex\" id=\"_R_de1ctccilfaiv5tilbH1_\">\n<p>Advertisement<\/p>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">Moon Beast Productions is a studio formed by several of the creators of <em>Diablo <\/em>and <em>Diablo II<\/em>. This week, it revealed gameplay for its first title, <em>Darkhaven<\/em>, which is a fantasy isometric action RPG in the vein of (you guessed it) Diablo. You&rsquo;ll be able to play this one solo or with friends, and there are PvP elements. <em>Darkhaven<\/em> has procedurally generated, destructible worlds along with &ldquo;massive events that threaten your entire world.&rdquo;<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">The gameplay shown in the trailer looks a bit rough, but it&rsquo;s still early days. In fact, Moon Beast is planning a Kickstarter campaign for <em>Darkhaven<\/em>. There&rsquo;s no release window as yet, but you can wishlist it on Steam.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\"><em>Box or Void <\/em>is a puzzle game that clearly takes some inspiration from <em>Sokuban <\/em>and <em>Snake. <\/em>Here, though, gameplay takes place across two planes. You&rsquo;ll switch between positive and negative space &mdash; obstacles on one side turn into pathways on the other. You&rsquo;ll alter the level layouts by pushing boxes.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">This one from Dumen Games has an intriguing premise. There&rsquo;s no release date as yet for <em>Box or Void<\/em>, but a demo with 32 levels (about a fifth of what will be in the full game) dropped this week on Steam.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">If there&rsquo;s a game that&rsquo;s billed as <em>Dredge <\/em>meets <em>Wall-E<\/em>, that&rsquo;s going to be enough to sell me. Describe it as a &ldquo;petroidvania&rdquo; and call it <em>Good Boy<\/em>, and I&rsquo;m definitely in.<\/p>\n<p class=\"col-body mb-4 leading-7 text-[18px] md:leading-8 break-words min-w-0 charcoal-color\">This is a creature-collecting Metroidvania from Observer Interactive and publisher Team17 in which pups are reincarnated as space rovers. I could not dig that premise more. <em>Good Boy<\/em> is expected to hit Steam later this year.<\/p>\n<\/div>\n<p><sub>Highguard, a hyperpop arena shooter and other new indie games worth checking out<\/sub><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Welcome to our latest roundup of what&rsquo;s going on in the indie game space. There are tons of interesting games out this week. But first, there&rsquo;s been some discourse around the Nintendo Switch version of Dispatch, which arrived this week as well. On other platforms, there&rsquo;s an option to censor genitalia and other explicit content,&#8230;<\/p>\n<p class=\"more-link-wrap\"><a href=\"https:\/\/jobuzo.com\/en\/highguard-a-hyperpop-arena-shooter-and-other-new-indie-games-worth-checking-out\/\" class=\"more-link\">Read More<span class=\"screen-reader-text\"> &ldquo;Highguard, a hyperpop arena shooter and other new indie games worth checking out&rdquo;<\/span> &raquo;<\/a><\/p>\n","protected":false},"author":1,"featured_media":14851,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-14850","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/jobuzo.com\/en\/wp-json\/wp\/v2\/posts\/14850","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/jobuzo.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/jobuzo.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/jobuzo.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/jobuzo.com\/en\/wp-json\/wp\/v2\/comments?post=14850"}],"version-history":[{"count":0,"href":"https:\/\/jobuzo.com\/en\/wp-json\/wp\/v2\/posts\/14850\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/jobuzo.com\/en\/wp-json\/wp\/v2\/media\/14851"}],"wp:attachment":[{"href":"https:\/\/jobuzo.com\/en\/wp-json\/wp\/v2\/media?parent=14850"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/jobuzo.com\/en\/wp-json\/wp\/v2\/categories?post=14850"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/jobuzo.com\/en\/wp-json\/wp\/v2\/tags?post=14850"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}